This sprint I worked on modeling player's hands to look like Ash. The textures will have RGB colors to use those channels when creating a material to be able to change colors in the engine. Also worked on updating Gary's UVs to start texturing him next.
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Render from Substance Painter (game res model 15.5K tris): Substance Painter progress shots: Shots from Unreal Engine (gun made by Kaylie W...
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- add more geo (too chunky) - put UVs separately - another angle for game res
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For the last sprint, I made an illustration for the picture frame on the desk. In addition, I made a better render of the main Pokemon in M...

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