This sprint I worked on modeling player's hands to look like Ash. The textures will have RGB colors to use those channels when creating a material to be able to change colors in the engine. Also worked on updating Gary's UVs to start texturing him next.
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Start thinking about concepting a personal project for 3D print in the future. A creature with a character (Toothless with Hiccup as inspir...
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This was a challenging but fun assignment. I decided to provide progress shots and show my process. I did not want to trace the shapes or us...
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This sprint I painted the map to fit it better in the frame and to get rid of the stretching. Before and after:
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