Wednesday, June 22, 2022

Pokemon VR - Summer Sprint 3

 This sprint I worked on editing Pokemon textures - I changed the roughness to get better highlights. Besides that, I was polishing professor Gary's textures - I added more AO, painted some highlights, added more color variation, and got him closer to the concept. Also, I worked on changing the eye cards to match the concept. 







Monday, June 20, 2022

Portfolio Project 2 - Week 1

 Week 1 - Most high res done

Week 2 - High res tough-ups, retopo game res

Week 3 - UVs and 1st pass texture, hair cards, start hand-painted textures

Week 4 - Finish textures, render


Concept art by Nitro Artstation Link



Monday, June 13, 2022

Portfolio Project 1 - Final

 Concept by Yi Zhang - Artstation link



















Feedback:

Work on the face - head shape and eyes (add more shadows)
Armor - increase the thickness of the planes, bicep piece is a bit off
Metal chain - scale a bit off

Wednesday, June 8, 2022

Pokemon VR - Summer Sprint 2




This sprint I added updated meshes into the engine and worked on making the textures more consistent, adding AO, highlights, and more details: 








Portfolio Project 3 - Final