Tuesday, May 31, 2022

Portfolio Project 1 - Week 3

Feedback:

Work on hair

make face and hair more angular

shoulder pad comes down more

bicep panel comes down too much

hand panel - should be bigger and more angular

make b&w polypaint for grey shot (paint grey values for the face)

planes for stickers


Current polycount  = 30K tris




































Monday, May 30, 2022

Portfolio Project 1 - Week 2

Feedback:

Check face proportions - eyes, nose, mouth (overlay and nail the shapes)

More shapes for the shoes

Fill with color to compare to reference





































Concept by Yi Zhang - Artstation link

Wednesday, May 25, 2022

Pokemon VR - Summer Sprint 1

 This sprint I worked on updating Squirtle's mesh for better deformation, updated the UVs, and got new textures with AO, highlights, and more details:




Tuesday, May 17, 2022

Portfolio Project 1 - Reference and Schedule

 




















Concept by Yi Zhang - Artstation link


Schedule:

Week 1 (May 23rd) - block out completed, half of high res done (all body, clothes, hair)

Week 2 (May 30th) - high res completed (all hard surface), start retopo

Week 3 (June 6th) - retopo completed, UVs and baking completed, start texturing

Week 4 (June 13th) - textures completed, final pose and render

Portfolio Project 3 - Final