Notes for this week:
- Make medium and small plants:
- Big - tall flower bush (1024 - 5K tris)
- Medium - smaller bush with smaller flowers (1024 - 2.5K tris)
- Small - one flower & small grass patch (512 - 1K tris)
- Build reflection capture
- Add a sandy texture
- Uncheck SRGB in texture map in Unreal (only for normal and the packed map)
- Bake high res normal for the rocks
- Check the emerald BP and collision
- Make a grey material for the other objects (get rid on the checkered material)
- Check out vertex paint in UE
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