I created a 3D model of a dragon-like creature mostly influenced by anatomy of real life cranes. I worked on getting a dynamic pose, using perspective principles learned in class and applying atmospheric perspective in Photoshop.
Time breakdown for this project:
- ZBrush sculpt: 3 hours
- Rendering: 30 min
- Compiling & painting: 2.5 hours
References:
Sketch:
ZBrush Sculpt:
Render Passes:
All Passes compiled (Photoshop):
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