Thursday, October 7, 2021

Week 6 - Use of Perspective

I created a 3D model of a dragon-like creature mostly influenced by anatomy of real life cranes. I worked on getting a dynamic pose, using perspective principles learned in class and applying atmospheric perspective in Photoshop.

 Time breakdown for this project:
        - ZBrush sculpt: 3 hours
        - Rendering: 30 min
        - Compiling & painting: 2.5 hours

References:













Sketch:



ZBrush Sculpt: 




Render Passes:
















All Passes compiled (Photoshop):






















Color Layers:























Final Image:



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