I thought this would look better with a dark background. Since it was hard to see the shapes, I added a strong rim light and a slight gradient to the background.
Subscribe to:
Post Comments (Atom)
-
Render from Substance Painter (game res model 15.5K tris): Substance Painter progress shots: Shots from Unreal Engine (gun made by Kaylie W...
-
For the last sprint, I made an illustration for the picture frame on the desk. In addition, I made a better render of the main Pokemon in M...
-
- add more geo (too chunky) - put UVs separately - another angle for game res


No comments:
Post a Comment