Add wrinkles (wrists, elbow creases, etc)
Add detail to the skin parts (wings and membrane)
Game Res - 19K tris:
Add wrinkles (wrists, elbow creases, etc)
Add detail to the skin parts (wings and membrane)
Game Res - 19K tris:
This sprint I worked on modeling Squirtle - I finished with game res and UVs and imported him in the level for a test. He is ready to be rigged and animated.
Unreal post:
https://forums.unrealengine.com/t/fieavr-pokemon/505195/12
References:
T-Pose Mesh tool - click on layer before converting to subtools to create a pose on a layer (non-destructive)
Lizard skin references: